It kind of is, if the world were flat it wouldn’t look much different I reckon, except when you’re in exceptionally flat places like oceans or large lakes. And even then, due to clouds, fog, dust, smog and atmospheric scattering, things far away are harder to see
They probably think that your render distance is limited for [insert reason here] or something.
It kind of is, if the world were flat it wouldn’t look much different I reckon, except when you’re in exceptionally flat places like oceans or large lakes. And even then, due to clouds, fog, dust, smog and atmospheric scattering, things far away are harder to see