• twice_hatch@midwest.social
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    3 days ago

    I wish games would just put items on a timer somehow.

    Like say it’s an RPG, and there’s no timer in the overworld. When you go to enter a boss arena it says “When you enter, items A, B, and C will start turning bad and you’ll have 5 minutes to use or lose them”

    Then you can balance the game easier knowing that they’re short of items after every boss fight, and the player gets a fair warning at every point

    • JackbyDev@programming.dev
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      3 days ago

      Oh, idk. Maybe. Maybe if the whole game was designed around being quick and reckless something like that could work well. A Metal Gear Rising type of game doing that might be dope.