"These price increases have multiple intertwining causes, some direct and some less so: inflation, pandemic-era supply crunches, the unpredictable trade policies of the Trump administration, and a gradual shift among console makers away from selling hardware at a loss or breaking even in the hopes that game sales will subsidize the hardware. And you never want to rule out good old shareholder-prioritizing corporate greed.

But one major factor, both in the price increases and in the reduction in drastic “slim”-style redesigns, is technical: the death of Moore’s Law and a noticeable slowdown in the rate at which processors and graphics chips can improve."

  • FreedomAdvocate@lemmy.net.au
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    1 day ago

    I agree with your examples, and my issue is when people call pricing a game console at $450, or a game at $80 “price gouging”.

    It’s not, in any way.

    • sunzu2@thebrainbin.org
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      2 hours ago

      Up there I was talking about silicon specifically. But on this topic…

      Sure, this is 100% discretionary spend and I am deff not buying but I am also a Linux user and will use emulators for my kids because fuck Nintendo and thei r parasitic business practices

      But you have to see how a less sophisticated consumer is being price gouged? We are talking about games for kids at adult man with a job prices.

      Or is u “efficient markets” typa a guy?

      I agree with your fundamental premise but behaviour is scammy IMHO

      • FreedomAdvocate@lemmy.net.au
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        56 minutes ago

        No one is being price gouged by Nintendo. It’s a luxury technology device. Gaming is more for adults than kids these days, and had been for a long time. The average age of gamers has been increasing for decades and is around 30 years old.