Frame rate and optimization issues currently leave CS2 anything but playable on Steam Deck, but it appears that Valve is working quickly to fix things.
It’s not a standard xbox controller. There’s a gyro with several ways to handle it, including flick, which does take a little time to get used to, but works really well as a mouse substitution for such an environment. Some people are just that good with a thumbstick as well and can easily enjoy casual gamemodes.
Steam Deck is a capable beast, even for a game like Counter-Strike.
You’d have to be a masochist to actually play this on steam deck or with any controller.
Unless they have some sort of “steam deck only” matchmaking, but even then it’s just not made for controller.
It’s not a standard xbox controller. There’s a gyro with several ways to handle it, including flick, which does take a little time to get used to, but works really well as a mouse substitution for such an environment. Some people are just that good with a thumbstick as well and can easily enjoy casual gamemodes.
Steam Deck is a capable beast, even for a game like Counter-Strike.
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I’d say in this instance there’s a massive difference between CS and OW tbh.
I can believe that you could do well and enjoy OW on controller vs M+K, as the game gives you a lot of tools that reduce the need for good aim.
In CS, I just can’t see how you’d work around that though. To each their own, but I don’t see how CS could ever be enjoyable on controller vs K+M.
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Gyro aim is very good and can easily compete with a mouse
Gyro is a nice improvement on joystick gaming, but it sure as hell isn’t even remotely close to mouse aim
My friend plays basically the same on gyro and on mouse, he’s 3-4 ranks below global elite. Why do you think gyro is so much worse?