It’s not the mechs, though it’s awesome. I love the freedom of movement. Battlefield, CoD, those battle royal ones, even Counter Strike lack that fluid motion.
Playing OG Quake in my early 20’s gave me the skills I’m still using. Kids don’t realize, back then there was no fucking radar, no wallhacks (in game or otherwise), weapon balance was lol, we were all playing with 150-200ms pings unless you were lucky and on a T-1 at college or something. It was a crucible and you had your eyes and your reflexes. You got good or you got got!
Yes I agree, the movement is incredible once you get good at it. I think the mechs are a key as to why the game has such longevity too, because it really breaks up the flow of the match (in a good way) so you move between modes and it keeps things interesting. Pilot vs Pilot is fun but it wouldn’t have the same addictiveness for me if the mechs weren’t there.
There’s something special about titanfall 2.
It’s not the mechs, though it’s awesome. I love the freedom of movement. Battlefield, CoD, those battle royal ones, even Counter Strike lack that fluid motion.
How I feel as a quake player
Playing OG Quake in my early 20’s gave me the skills I’m still using. Kids don’t realize, back then there was no fucking radar, no wallhacks (in game or otherwise), weapon balance was lol, we were all playing with 150-200ms pings unless you were lucky and on a T-1 at college or something. It was a crucible and you had your eyes and your reflexes. You got good or you got got!
Yes I agree, the movement is incredible once you get good at it. I think the mechs are a key as to why the game has such longevity too, because it really breaks up the flow of the match (in a good way) so you move between modes and it keeps things interesting. Pilot vs Pilot is fun but it wouldn’t have the same addictiveness for me if the mechs weren’t there.