It’s always been useful in figuring out if you need to lead or trail a target more in a shooter, but all these modern shooters have taken that bit out of the scoreboard.
Checking out The Finals and for the first few games, I thought it used projectiles for the guns because I hit more often shooting ahead of moving targets, only to find they are indeed hitscan and hit better when actually looking directly at the dude when nobody is lagging.
I can tell you people many people with oil gauges ignored the gauges, and people with oil lights ignore those too. Only avid users of something look at information and adjust behaviour. The assumption is all gamers are data parsing types, there are a lot that aren’t.