The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 12 days agoThe audacity!lemmy.worldexternal-linkmessage-square104fedilinkarrow-up1639arrow-down19
arrow-up1630arrow-down1external-linkThe audacity!lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 12 days agomessage-square104fedilink
minus-squareJackbyDev@programming.devlinkfedilinkEnglisharrow-up23·11 days agoWhy not? On the same way you don’t need amazing art to make a fun game, you don’t need amazing code either. If the game is fun then it’s a success.
minus-squareSkaveRat@discuss.tchncs.delinkfedilinkEnglisharrow-up8·11 days agoagreed, but not the point I was making
minus-squarehypnicjerk@lemmy.worldlinkfedilinkEnglisharrow-up5·11 days agobalatro: oh dear, oh dear. gorgeous. yandere simulator: you fucking donkey.
Why not? On the same way you don’t need amazing art to make a fun game, you don’t need amazing code either. If the game is fun then it’s a success.
agreed, but not the point I was making
balatro: oh dear, oh dear. gorgeous.
yandere simulator: you fucking donkey.