alessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 month agoSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.comexternal-linkmessage-square100fedilinkarrow-up1224arrow-down15
arrow-up1219arrow-down1external-linkSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 month agomessage-square100fedilink
minus-squareRicky Rigatoni@lemm.eelinkfedilinkarrow-up6·1 month agoAre you not from the same reality as me?
minus-squareripcord@lemmy.worldlinkfedilinkarrow-up3arrow-down1·edit-21 month agoNot saying there weren’t bugs, but the consensus seemed to be that it was the most polished, bug-free title they’ve ever launched. Edit: …which is a pretty low bar, I know. But it seemed more inline with the bugs that most “AAA” games tend to have at launch.
Are you not from the same reality as me?
Not saying there weren’t bugs, but the consensus seemed to be that it was the most polished, bug-free title they’ve ever launched.
Edit: …which is a pretty low bar, I know. But it seemed more inline with the bugs that most “AAA” games tend to have at launch.