I really hate whenever I try to explain how some bad rules can be abused and immediatelly get someone say shit like “If this happens in your group, change it” as if that would solve the problem. And whenever it is not soemthing you witnessed personally, then it means it never happens and could never happen.

  • Susaga@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    4
    ·
    5 hours ago

    Not really. You’re placing blame on players using a system as written and a DM for being unable to handle an exploit in the rules. At no point do you open the rules themselves up for criticism. In fact, you deflect all criticism away from the rules, as if the impossibility of a perfect system excuses every bad decision ever made.

    Just like how there is no ruleset that cannot be exploited, there is no ruleset that cannot be improved. It’s only by acknowledging the flaws that something can improve, but you seem hellbent on dismissing flaws entirely. That’s unhealthy.

    • frezik@midwest.social
      link
      fedilink
      arrow-up
      1
      ·
      edit-2
      5 minutes ago

      DnD isn’t just a set of rules, though. It is inherently a social activity, and that means there has to be a certain level of expectation for social norms. If your group has toxic people in it, they will be toxic while playing tic-tac-toe.

      The solution is to employ social pressure or ostracism for those people. We can certainly modify rules that have proven abusive in the past, but enforcing rules of conduct must always be the first line of defense.