• ivanafterall@lemmy.world
    link
    fedilink
    English
    arrow-up
    99
    arrow-down
    3
    ·
    edit-2
    5 days ago

    “We had to rehire our talented employees to continue making good games” would seemingly make the point very strongly that the workers bring value, not the owner?

      • ivanafterall@lemmy.world
        link
        fedilink
        English
        arrow-up
        32
        ·
        5 days ago

        Fair point, but it’s kicking the can down the road. Insert “…to continue publishing good games,” “…to continue doing good work,” “…to continue functioning” instead and the argument still works. But you’re right, they’re a publisher, not a developer, that’s my mistake.

        • iAmTheTot@sh.itjust.works
          link
          fedilink
          arrow-up
          30
          arrow-down
          3
          ·
          5 days ago

          The workers at the game studios that Annapurna works with, seeing as how they are a publisher not a developer.

          • xmunk@sh.itjust.works
            link
            fedilink
            arrow-up
            8
            ·
            5 days ago

            To be fair - the best publishers I’ve worked with have actively worked to make sure resourcing that’s needed is allocated even if it’s been beyond our means.

        • mozingo@lemmy.world
          link
          fedilink
          English
          arrow-up
          14
          arrow-down
          1
          ·
          edit-2
          5 days ago

          They’re a publisher, not a developer. Publishers don’t make games. They sell them.