IGN sat down with members of Insomniac Games that worked on Spider-Man 2, this interview discusses the game from a technical perspective and what things did Insomniac do differently for its third entry in the Spider-Man series.
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And for this game we’re really able to deliver that as a baseline performance mode. There’s no mode of this game that has the ray tracing turned off, no need for it. We’ve really figured out how to deliver what we feel like is the right Spider-Man picture and visuals and we want to make sure every player is seeing that.
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Here’s to hoping that a PC release isn’t too far off.
6-12 months would be the earliest one can hope for.