• DarkSirrush@lemmy.ca
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    3 months ago

    Most companies charging for dlcs are AAA devs, not indie. I assure you they can afford to keep the lights on.

      • Zedstrian@lemmy.dbzer0.com
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        3 months ago

        The worst culprits though are the EAs and Paradoxes of the world that sell dozens of DLCs for games that cumulatively cost far more than the base game itself.

        • Gamma@beehaw.org
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          3 months ago

          That practice doesn’t invalidate the need of extra revenue streams for smaller studios

          Edit: updated original comment to make context clear

            • Gamma@beehaw.org
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              3 months ago

              Edited my comment to make it clear that I was talking about indies, I can provide some more context later if it’s still not obvious why