The world gives a nice vertical element to Kingdom Hearts, even if Sora seems a little slower than normal. The ocean world breaks up the style of gameplay enough to give a new and interesting gameplay. But it seems like people don’t like it much, why is that?
Because it is a water level after all.
Kh1 atlantica was a hell hole water level with janky controls, kh2 atlantica was an ungodly abomination of quick time button hitting and cringe Disney sing songs.
The fact that they change the swimming/flying controls every game pisses me off. KH1 had a fine system square to go down, circle to go up. It made sense. Then in KH2 they had to go and change it to right stick for up/down. And finally in KH3 they change it to the triggers for up/down. I preferred the KH1 controls.
I didn’t know people disliked it. It’s one of my favorite worlds.
The main reason I wasn’t the biggest fan of it was because the layout felt confusing. I remember as a kid getting lost in there trying to figure out where I need to go.
Otherwise I didn’t have much issue with it.
Might be cause it’s just so different from the rest of the gameplay, and kinda ignores the progression of your skills a bit. I’m sure KH2’s Atlantica did not help its case, either…