The world gives a nice vertical element to Kingdom Hearts, even if Sora seems a little slower than normal. The ocean world breaks up the style of gameplay enough to give a new and interesting gameplay. But it seems like people don’t like it much, why is that?

  • Smokeydope@lemmy.world
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    1 year ago

    Kh1 atlantica was a hell hole water level with janky controls, kh2 atlantica was an ungodly abomination of quick time button hitting and cringe Disney sing songs.

  • mfanx2@lemm.ee
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    1 year ago

    The fact that they change the swimming/flying controls every game pisses me off. KH1 had a fine system square to go down, circle to go up. It made sense. Then in KH2 they had to go and change it to right stick for up/down. And finally in KH3 they change it to the triggers for up/down. I preferred the KH1 controls.

    • Pirky@lemmy.world
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      1 year ago

      The main reason I wasn’t the biggest fan of it was because the layout felt confusing. I remember as a kid getting lost in there trying to figure out where I need to go.
      Otherwise I didn’t have much issue with it.

  • dabe@programming.dev
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    1 year ago

    Might be cause it’s just so different from the rest of the gameplay, and kinda ignores the progression of your skills a bit. I’m sure KH2’s Atlantica did not help its case, either…