My favorite Bethesda game quirk is how the world keeps trying to kill and maim everyone while they have conversations.
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I used to be an adventurer like you, then I took a laser in the knee.
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I just started last night, but that was immediately the vibe I was getting. Not a bad thing so far, but I never did finish Skyrim, so I guess I’ll see if this goes the same way…
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Bethesda didn’t evolve over the past 10 years. They just added some ambient occlusion and increased the resolution of their textures. The game engine was OK when when Skyrim came out, but it’s really kind of embarrassing that the exact same issues still remain in 2023.
I had [semi-important named NPC] die during a quest but then still talk to me as they were lying on the ground. Just Bethesda things, I guess.
They have a tiered system where important NPCs can’t die until conditions are satisfied, wonder if the condition to die was satisfied but dialog still got delivered?
This Fallout video is one of my favourite occurrences of this issue.
The last one linked in the article was really good, too.
May you rest in peace.