• ComplexLotus@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    2
    ·
    4 months ago

    50% of the player count are bots that do not cheat … maybe.

    I have been thinking about this: With the recent advancements in AI could you build a bot that pretends to be a human playing the game (with some intentional flaws in its gameplay – so no aimbot for example)?

    I would imagine player behavior – like movement around obstacles – in tf2 would be a valuable data mine to train AI further.

    • Quetzalcutlass@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      edit-2
      4 months ago

      Way back when TF2 was new, Valve put out heatmaps showing how their analytics tracked where players died in each level along with a bunch of other metrics. If that kind of data was public (or a major server collected their own data), I wonder what level of bots we’d have today.

      I miss the old days of playing against Foxbot in the original Team Fortress. It sucks that bots are only used by cheaters/drop farmers these days instead of as an official way to pad out lobbies, or to let you play matches entirely single player.