Mine was a battle against a rival gang (we are working with them for backstory reasons), they had a manticore and we are level 3 so it was intense. Most of us finished with 2 or so hp! But looking forward to finally be level 4 after a year.
Mine was a battle against a rival gang (we are working with them for backstory reasons), they had a manticore and we are level 3 so it was intense. Most of us finished with 2 or so hp! But looking forward to finally be level 4 after a year.
Honestly I think I’m done with DND. The whole session was nominally a fight, but almost all of it was the bad guys running away and us dashing to keep up. And then setting off like 5 lightning bolt traps in a row with no way to detect them really in a narrow hallway. (Apparently I should have tried dispel magic on the glyph, but how was I supposed to know it was a non-standard glyph of warding that keeps firing??)
And our wizard… mixed bag. He’d split off from the party and, to his credit, figured out an alternate route that put him ahead of the baddies. But he wasn’t able to stop them. Couple rounds of action and they got past him and escaped.
Though to the wizard’s credit the main baddie happened to have legendary resistance so the wizard’s portent + polymorph did nothing. Which sucks. Legendary resistance sucks.
So it wasn’t great. Two hours of “I dash” and the baddies got away.
But even aside from that I’ve reached a point where like every piece of DND has something that annoys me. Time to find a new system. One that’s not a close relative. If I never see another d20 or traditional six stats in a game, I might be okay with that.
Sometimes it seems like DMs think tabletop roleplaying is a competition with the players.
Like, this sounds really frustrating and boring, wouldn’t most people hate it?
The other three players didn’t seem too upset, but hard to say if they were being more polite. I tend to be the most critical player, but I think the fighter and bard both made some concerned noises.
Like I said in my other comment, this guy is usually pretty good. Maybe it was just an off week.
@jjjalljs @Phantaminum that mostly to me sounds like you’re done with that GM? Which is very reasonable…
Have you considered running?
Yeah I’m currently running a game of Mage and have run plenty of DND. I think this guy doesn’t usually do this bad a job. We all have off days, you know? He said something about how he didn’t expect us to chase the baddies. He thought they’d make a clean escape and we’d explore the trapped area more slowly. Which. Ok fine. It still sucked. Being able to improvise fun is an important skill and he kind of dropped the ball here.
Assuming you’re being hyperbolic at the end there - the samey, no-actual-options feeling of DND is what drove me to Pathfinder 2e. And all the rules are officially free here.
But if you weren’t being hyperbolic and want something in the same fantasy-action genre: Genesys is pretty awesome.
If you want something really real off-the-wall and different, try the one-shot friendly slapstick-comedy The Sorcerer Supreme (also free).
I’ve thought about Pathfinder 2e. I really intensely disliked pathfinder 1e so I didn’t even consider it for a long time. It sounds like they changed a lot though.
If I go back to a fantasy dnd-like it might have to be Pathfinder, but I worry about how so many players can barely learn a simple game trying a complicated one. And unleashing my inner power gamer I tried to banish after college.
I really want to try Fate, but finding non DND players is hard.
Wow, your DM should learn some design best practices. I have started to look for a new system a while ago, my main problem has been that my party is not as deep as me in RPGs. Im a fate guy and them are dnd because its their first game
Are you me? Fate is my big game crush and it’s hard to get people to play it. And then hard to break them out of the DND mindset.
At least I finally got some people to play Mage. Been wanting to do that for years.
@Phantaminum @jjjalljs I enjoyed Fate more in concept and rules book than as played. My GM was a firm believer in giving me as many opportunities to earn fate points as possible, and “constantly failing” didn’t feel good
Why were you constantly failing? The few times I’ve been able to play Fate I felt like I succeeded on all the stuff I wanted to, and picked my poisons on troubles.
It was really satisfying for my Space Nazi Hunter to invoke like four aspects at once to really make sure the space Nazi leader got his head blown clean off. Also satisfying to get fate points by starting nonsense with my “faked own death to escape corporate espionage charges” trouble.
Might’ve just been lucky with a good gm
@jjjalljs kinda exactly? “Hero” a-la Snow Crash obviously had a “best swordsman in the meta verse” aspect. But did he have to spend a date point to win the swordfight when he was challenged in a bar early on?
In my game, my character was supposed to be talky-McTalk face, and I failed to talk my way into a bar because I wasn’t willing to spend a fate point to do so. I shouldnt have had to.