Calling DnD bland always strikes me as funny. It’s bland compared to most modern fantasy for the same reason Seinfeld is bland compared to most modern sitcoms: it’s one of the the foundations upon which most of the rest of what we’ve consumed since its inception is built. We’ve seen all the innovations upon its formula, so going back to the original can feel lacking if you don’t bother to think critically about why it feels that way.
The important thing is that even without all those innovations, they nailed the source material and created the richest experience they could within its boundaries. If it’s not for you, it’s not for you, and that’s fine - no game is for everyone. But it’s a pity you dismiss it so flippantly, and I hope one day you can grow to see what’s executed well in a project even when its end goal isn’t to your tastes. Or just grow out of trolling, whichever applies. I’m not going to pick that apart.
Calling DnD bland always strikes me as funny. It’s bland compared to most modern fantasy for the same reason Seinfeld is bland compared to most modern sitcoms: it’s one of the the foundations upon which most of the rest of what we’ve consumed since its inception is built. We’ve seen all the innovations upon its formula, so going back to the original can feel lacking if you don’t bother to think critically about why it feels that way.
The important thing is that even without all those innovations, they nailed the source material and created the richest experience they could within its boundaries. If it’s not for you, it’s not for you, and that’s fine - no game is for everyone. But it’s a pity you dismiss it so flippantly, and I hope one day you can grow to see what’s executed well in a project even when its end goal isn’t to your tastes. Or just grow out of trolling, whichever applies. I’m not going to pick that apart.