Peter Molyneux drama is delicious.

  • @ConstipatedWatson@lemmy.world
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    126 months ago

    I remember that during the development of Black & White they had a journalist writing about its development and how exciting it was going to be.

    Black & White got realized, but these interviews seemed a very fishy way of hyping the game and it’s when I got wary of Molyneaux grand claims

    • @badcommandorfilename@lemmy.world
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      36 months ago

      I remember reading those Dev journals too, but I feel like they helped me to get more out of B&W than most other people.

      Yes, it was all about building hype, but it meant that I played more in a “find-your-own-fun-and-set-your-own-goals” way, which I think was what the original intent was.

      Everyone’s biggest complaint was that the missions were half-baked and felt like they were thrown in right at the end. And they were right.