@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • edit-28 months agoIn a recent Capcom R and D presentation, Capcom has clarified that it Capcom considers mods equal to cheating, and is worried that "mods that violate public order or morals" will cause them PR damagetwitter.commessage-square53fedilinkarrow-up1150arrow-down16file-text
arrow-up1144arrow-down1external-linkIn a recent Capcom R and D presentation, Capcom has clarified that it Capcom considers mods equal to cheating, and is worried that "mods that violate public order or morals" will cause them PR damagetwitter.com@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • edit-28 months agomessage-square53fedilinkfile-text
minus-square@Jesus_666@feddit.delinkfedilinkEnglish1•8 months agoFor debugging. No amount of internal testing can match a few thousand players in the wild. Usually these crash handlers ask you if they can upload the logs but I’ve also seen a few games where you can toggle it in the options.
minus-square@vaultdweller013@sh.itjust.workslinkfedilinkEnglish2•8 months agoI get having the ability to send a crash report, im more confused about the automatically sending one part.
For debugging. No amount of internal testing can match a few thousand players in the wild. Usually these crash handlers ask you if they can upload the logs but I’ve also seen a few games where you can toggle it in the options.
I get having the ability to send a crash report, im more confused about the automatically sending one part.