• I Cast Fist
    link
    fedilink
    English
    19 months ago

    Ouch. Don’t suppose there’s an option to export the baked animations to some external file that Blender or some other program could read?

    • @ExtraMedicated@lemmy.world
      link
      fedilink
      English
      29 months ago

      I could do animations, but I really wanted it to be more dynamic and have the characters able to look at points of interest, and bend over to reach for nearby objects in any direction.