Unity’s new “per-install” pricing enrages the game development community | Fees of up to $0.20 per install threaten to upend large chunks of the industry.::Fees of up to $0.20 per install threaten to upend large chunks of the industry.

    • @kaitco@lemmy.world
      link
      fedilink
      English
      3110 months ago

      You’ve entered into a brand new era of trolling game developers by directing costing them for the fun of it.

      • @douglasg14b@lemmy.world
        cake
        link
        fedilink
        English
        1410 months ago

        I can even automate it for pennies.

        Spin up 100 digital ocean droplets with Terra form. Install steam, the game, open the game, let it crash. Kill the droplet and do it again.

        For every $0.70 I spend, I could get ~2000 installs. Per hour. Costing some dev up to $400/h

    • @lobut@lemmy.ca
      link
      fedilink
      English
      13
      edit-2
      10 months ago

      They don’t count reinstalls.

      You can tell because they totally promise and definitely won’t let you see how their system works because it’s “proprietary”.