• djsoren19@yiffit.net
    link
    fedilink
    arrow-up
    33
    ·
    edit-2
    11 months ago

    No, not even remotely. The biggest game of the year was an antiquated cRPG, followed by a bunch of sequels and remakes. The industry as a whole has been rocked with scandal after scandal, with the most recent being the large, widespread Christmas layoffs. Innovative gameplay is now something that completely eludes AAA studios, who only seem to know how to regurgitate trends popularized by better games.

    2023 was another shite year for gaming, and rewarding it with brain-dead articles like this is why 2024 probably won’t be any better.

    • PonyOfWar@pawb.social
      link
      fedilink
      arrow-up
      18
      ·
      11 months ago

      What made BG3 “antiquated” to you? Just the nature of it being a cRPG? I thought it had some really good modern game design.

      • djsoren19@yiffit.net
        link
        fedilink
        arrow-up
        6
        ·
        11 months ago

        To me, it fell into the same trap basically every cRPG falls into; late game combat is a chore. Once the number of enemies and skills you have to juggle gets high enough, you can’t realistically use real-time on the harder fights, but you can run into so many enemies that turn-based takes forever.

        I don’t even really mean that as a criticism of Larian, since nobody else ever managed to fix that issue either. It’s a big reason why the genre died off for so long.

          • djsoren19@yiffit.net
            link
            fedilink
            arrow-up
            3
            ·
            11 months ago

            I totally apologize, you’ve unlocked a memory. It’s so good in KOTOR that my brain doesn’t remember it’s a cRPG. I’m really hoping that if it gets a remake, it keeps all the guts of the original combat system, and doesn’t get simplified to a toggle between real time and pause.

  • MonsiuerPatEBrown@reddthat.com
    link
    fedilink
    English
    arrow-up
    25
    ·
    edit-2
    11 months ago

    I have read and used the term “The Jackpot” to describe the current era of human life because of the overwhelming choice of every movie ever, every show ever, every song ever, every play ever, every game every everything being available all the time in my domicile plus many of us get get to pooh indoors which is nice/antibiotics.

  • t3rmit3@beehaw.org
    link
    fedilink
    arrow-up
    21
    ·
    edit-2
    11 months ago

    Not even close. As others pointed out, this is definitely recency bias. Maybe 1-2 games this year will become “classics”. There are years out there with 7-10+ games like that.

    1998 was WILD.

  • CountCorvinus@beehaw.org
    link
    fedilink
    arrow-up
    17
    ·
    11 months ago

    Nah. Lots of great games, but I think there’s a bit of recency bias. 2001 or 2004 would be my pick for greatest year(s) for gaming.

    • entropicdrift@lemmy.sdf.org
      link
      fedilink
      arrow-up
      20
      ·
      edit-2
      11 months ago

      1998 is up there too.

      I mean you’ve got Ocarina of Time, Baldur’s Gate 1, Half Life, Banjo Kazooie, Final Fantasy VII, Resident Evil 2, Panzer Dragoon Saga, Sonic Adventure, Pokemon Red and Blue (in the US, Yellow dropped that year in Japan), Goldeneye 007, Metal Gear Solid, Spyro The Dragon, Starcraft, the first Thief game, Xenogears, Unreal (as in Unreal Engine), Crash Bandicoot 3, Gran Turismo 1 (in North America and the EU), Tekken 3, Beatmania, Marvel Vs. Capcom, Mario Party 1, Tribes 1, Star Wars: Rogue Squadron, Need For Speed III: Hot Pursuit (aka the first good one), Fallout 2, Gex: Enter The Gecko, Tom Clancy’s Rainbow Six, Castlevania: Symphony of The Night, Jazz Jackrabbit 2…

      Suffice it to say that a lot of wildly important game franchises started that year, and several older ones were reborn in 3D for the first time.

    • AndrasKrigare@beehaw.org
      link
      fedilink
      arrow-up
      14
      ·
      11 months ago

      2004 would have my vote. For the lazy:

      • Halflife 2
      • Halo 2
      • World of Warcraft
      • GTA San Andreas
      • Counter Strike: Source
      • MGS3
      • Fable
      • Star Wars Battlefront

      And a bunch of other bangers

    • alyaza [they/she]@beehaw.orgOPM
      link
      fedilink
      arrow-up
      6
      ·
      11 months ago

      there are people in this thread who are putting forward the argument that it is–i’m not sure why we need to pretend someone who says this is a Degenerate AI User peddling clickbait or any other number of goofy charges.

  • sub_o@beehaw.org
    link
    fedilink
    English
    arrow-up
    11
    ·
    11 months ago

    Games wise, very likely. There are way too many 2023 games that I bought (that’s on sale) that I haven’t even touched yet, and still more heavy hitters that I’m waiting for a bigger discount (e.g. Alan Wake 2, Baldur’s Gate 3, Yakuza Gaiden, Spider-Man 2, etc). It’s not only newer IPs, there are many games based on older IPs that are well received, e.g. Dead Space, FF16, RE4, Armored Core 6, etc.

    Game devs wise, it’s probably one of the worse. There’a already more than 9000 layoffs, with many studios shuttered. Half of them probably came from Embracer Group. We are probably gonna be seeing a rapidly shrinking number of mid-size games within the next 5 years.

  • Butterbee (She/Her)@beehaw.org
    link
    fedilink
    English
    arrow-up
    9
    ·
    11 months ago

    It was the best of times, it was the worst of times. Remember for the first half of the year every new release competed with the last to be “the worst release of all time”. The second half of the year was spectacular though!

    • rgb3x3@beehaw.org
      link
      fedilink
      English
      arrow-up
      12
      ·
      11 months ago

      And there’s never been a worse time to be making them.

      The industry keeps consolidating and there were a ton of layoffs, despite great profits.

      This year was great, but sad.